Shaman are the "holy" men and women of the barbaric or savage cultures, and they serve as guides and protectors of these clans or tribes. They can call upon their Gods (clerical spellcast) as well as the Weave (magical spellcast), but the main source of their power comes from Nature herself. Shaman can summon spirits and creatures from the Outerplanes to do their bidding.
A shaman will posses a higher range of hit points than does a mage, but not as many as a rogue.
Strength | 50 |
---|---|
Constitution | 50 |
Intelligence | 50 |
Wisdom | 90 |